State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 PVP Games on Android in Panama - Q4 2021

Discover the top-performing PVP games on Android in Panama for Q4 2021, featuring download, revenue, and active user trends.

Top 5 PVP Games on Android in Panama - Q4 2021

In Q4 2021, the top five PVP games on the Android platform in Panama exhibited varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.

Roblox

Roblox saw a mixed trend in weekly revenue, starting at approximately $4K and experiencing a low of around $2.4K in late October. However, it ended the quarter on a high note with a peak of $5.8K in the final week of December. Weekly downloads fluctuated throughout the quarter, with a notable increase towards the end, reaching around 8K downloads in the last week of December. Active users showed a slight decline from around 201K at the start of the quarter to approximately 197K by the end.

Free Fire MAX

Free Fire MAX experienced a significant rise in weekly revenue, starting from a modest $103 in late September and peaking at around $10.7K in the last week of December. Downloads were initially strong, around 13K, but saw a decline mid-quarter before picking up again, ending with approximately 4.8K downloads. Active users consistently increased, starting from 9.9K and reaching a peak of 36.3K by the end of December.

Free Fire

Free Fire maintained a steady weekly revenue, ranging from about $14.5K to $20.4K, with a noticeable peak in the last week of December. Downloads saw fluctuations, starting at around 7K and ending at approximately 6.9K. Active users showed a downward trend from around 791K at the beginning of the quarter to about 610K by the end.

Craftsman: Building Craft

Craftsman: Building Craft had a relatively stable performance in terms of downloads, starting around 5.9K and ending at approximately 7K. Active users remained consistent throughout the quarter, with a slight increase from 53.8K to 61.3K, reflecting steady engagement.

Clash Royale

Clash Royale saw a varied performance in weekly revenue, starting at about $1.3K and peaking at around $3.4K in the final week of December. Downloads increased steadily, beginning at around 2.8K and reaching approximately 6.6K by the end of the quarter. Active users also showed a positive trend, rising from around 143K to approximately 174K over the same period.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022